Being a designer, I have a compulsion to come up with symbols for things. This urge has been particularly strong when it comes to some of the concepts in Do: Pilgrims of the Flying Temple. Problem is, the interaction between two opposing forces has been well embodied in the Taijitu, the traditional yin-yang symbol. Now, I could just use , but while I definitely find influence in certain real-world traditions, I didn't want the game to be particularly tied to any one culture. The goal is to express a symbiotic dichotomy similar to the Taijitu, with the same sense of simplicity and easy of reproduction, but in a new symbol. Not quite reinventing the wheel, but damn close. I shelved the idea for many months, never really mentioning it to anyone during the development process. This week, I was working on another logo project when I was playing around with oblong shapes, duplicating and resizing into various symmetrical arrangements. I do this a lot when I am working on a logo project, just as a way to clear the cobwebs from my brain. It was during this process that I came across an odd development... When arranged in a certain way, the outline of a butterfly is formed from the overlapping areas of abstracted flower petals. I eventually refined it into this symbol. Just a quick idea. I think this communicates the Taijitu's principles by drawing a metaphor from the symbiotic relationship between the butterfly and the flower. It doesn't have the cyclical dynamism of the Taijitu, nor the ability to viewed the same way from any angle, but I think it'll suit my purposes well enough.